/*
 * Observable.h
 *
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses 
 */

#ifndef OBSERVABLE_H_
#define OBSERVABLE_H_

#include <list>
#include "GameEventObserver.h"
#include "Events.h"

// Clase base para los objetos observables

class Observable {
private:
    std::list<GameEventObserver*> observers;

public:
    void attach(GameEventObserver* observer);
    void detach(GameEventObserver* observer);
protected:
    void notify(Event event, void* entity, void* other = 0);
};

#endif /* OBSERVABLE_H_ */
